High poly 3D models are laggy primarily because their large polygon count increases computational load on your CPU, GPU, or RAM, slowing real-time rendering. More polygons mean more vertices and surfaces for hardware to process each frame—this strains resources, especially in tools like 3D editors or games where real-time display is key. To reduce lag temporarily, try using level of detail (LOD) models or hiding unneeded parts in your 3D software.
