Home/Hitem3D FAQ/Why is face 3D model breaking when skin?

Why is face 3D model breaking when skin?

When a face 3D model breaks during skinning, it’s usually from incorrect weight painting, faulty vertex binding, or topology incompatible with the rig

Why is face 3D model breaking when skin?

When a face 3D model breaks during skinning, it’s usually from incorrect weight painting, faulty vertex binding, or topology incompatible with the rig.

Weight painting errors (uneven bone influence on vertices) cause stretching or tearing. Wrong vertex-bone links can make parts detach. Poor mesh topology—not optimized for facial movements (like around eyes or mouth)—fails to deform smoothly.

To fix it, use tools like Blender’s Weight Paint mode to adjust vertex influences or simplify the mesh, focusing on smooth transitions between bone areas.

PreviousNext
제품
웹 스튜디오
API 플랫폼
기능
이미지를 3D로
멀티뷰를 3D로
릴리프
세그멘테이션
모델
일반 모델
인물 모델
리소스
블로그
FAQ
API 문서
회사 소개
가격