Home/Hitem3D FAQ/How to animate a humanoid 3D model?

How to animate a humanoid 3D model?

To animate a humanoid 3D model, you first rig it with a virtual skeleton (armature) to control joints, then use keyframing or motion capture to create

How to animate a humanoid 3D model?

To animate a humanoid 3D model, you first rig it with a virtual skeleton (armature) to control joints, then use keyframing or motion capture to create sequential poses over time.

Rigging attaches the model’s mesh to bones (e.g., for limbs, spine, face) so movements like bending an elbow or smiling shape the mesh correctly. Keyframing involves setting key poses at specific times (e.g., a foot lift) and letting software interpolate the motion between them. Motion capture transfers real human movement (from sensors or cameras) to the model for lifelike motions.

For beginners, use free tools like Blender—its Rigify add-on simplifies rigging—and practice small animations (walking, jumping) before trying motion capture.

PreviousNext
제품
웹 스튜디오
API 플랫폼
기능
이미지를 3D로
멀티뷰를 3D로
릴리프
세그멘테이션
모델
일반 모델
인물 모델
리소스
블로그
FAQ
API 문서
회사 소개
가격