For beginners, exporting a low poly 3D model involves finalizing the model, checking topology, choosing a format, adjusting settings, and saving the file.
Finalize by removing unused vertices or faces to keep it low-poly. Check topology—ensure clean edges (no messy loops) so the model works in other tools. Pick a compatible format: OBJ (simple, no animations) or FBX (supports materials/animations). Adjust settings to include UVs (for texturing) or materials—default options work for most beginners.
If you’re new, start with OBJ; it’s widely supported and easier to troubleshoot if issues arise.
