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What is a "vertex" and how is it represented in file formats?

A vertex is a 3D model's fundamental point with coordinates, core to meshes, and represented in formats like OBJ (text) or FBX (binary).

What is a "vertex" and how is it represented in file formats?

A vertex is a fundamental point in 3D models that defines shape, and in file formats, it is typically represented by numerical coordinates (e.g., X, Y, Z axes). It is the core unit of 3D meshes, carrying geometric position data and often additional attributes like color or texture coordinates. In common formats: OBJ lists vertices with "v" followed by XYZ values (text-based), while FBX may use binary encoding for efficiency. To see vertices visually, opening a basic OBJ file in a text editor reveals its coordinate structure clearly.

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