Home/Hitem3D FAQ/Why does my vertices 3D model turning black in 3ds Max?

Why does my vertices 3D model turning black in 3ds Max?

Your 3D model’s vertices turning black in 3ds Max usually comes from missing materials, flipped normals, or viewport display issues.

Why does my vertices 3D model turning black in 3ds Max?

Your 3D model’s vertices turning black in 3ds Max usually comes from missing materials, flipped normals, or viewport display issues.

- **Missing materials**: The model uses a default black material if none is assigned—add any material to fix this first. - **Flipped normals**: If faces face inward, light can’t hit them, making vertices appear black. Use the “Flip Normals” tool on affected faces. - **Viewport modes**: Non-shaded modes (like Wireframe) don’t show color. Switch to a shaded mode (e.g., Realistic) to test.

Try these simple steps to resolve the black vertices issue quickly.

PreviousNext
제품
웹 스튜디오
API 플랫폼
기능
이미지를 3D로
멀티뷰를 3D로
릴리프
세그멘테이션
모델
일반 모델
인물 모델
리소스
블로그
FAQ
API 문서
회사 소개
가격