When learning polygon 3D modeling as a beginner, start with foundational concepts (vertices, edges, faces), practice basic shape edits using free tools like Blender, and build from simple to complex objects. - Master key Blender operations: Extrude (pull faces), subdivide (smooth shapes), and edit topology (clean edge flow)—these core skills create clean, professional models. - Progress step-by-step: Begin with simple objects (cube → cup → character head) to solidify basics before tackling UV unwrapping and texturing. - Use reference images (e.g., a mug photo) to guide proportions—tracing them in your tool simplifies shape creation and improves accuracy.
