Home/Hitem3D FAQ/What are the steps to lod a low poly 3D model for beginners?

What are the steps to lod a low poly 3D model for beginners?

For beginners, creating LODs (Levels of Detail) for a low poly 3D model involves defining tiers, simplifying geometry, optimizing textures, and testin

What are the steps to lod a low poly 3D model for beginners?

For beginners, creating LODs (Levels of Detail) for a low poly 3D model involves defining tiers, simplifying geometry, optimizing textures, and testing in your target engine.

Define tiers (e.g., LOD0 for close-up, LOD1 for mid-range) based on when the model will be far from the camera—start with 2-3 tiers to keep it manageable. Simplify geometry using tools like Blender’s Decimate modifier to lower polygon count without losing key shape; use real-time preview to adjust changes instantly. Optimize textures by using smaller, lower-resolution maps (e.g., 512x512) for distant LODs—most engines let you assign different maps per tier. Test in engines like Unity or Unreal to ensure smooth LOD switching without visible glitches.

Start with fewer tiers and built-in tools to avoid overcomplicating the process as you learn.

PreviousNext
製品
Webスタジオ
APIプラットフォーム
機能
画像から3Dへ
マルチビューから3Dへ
リリーフ
セグメンテーション
モデル
汎用モデル
ポートレートモデル
リソース
ブログ
よくある質問
APIドキュメント
私たちについて
料金