Home/Hitem3D FAQ/How to skin weight painting 3D models for VTubing?

How to skin weight painting 3D models for VTubing?

To skin weight paint 3D models for VTubing, bind the model to a rig, then use a weight paint tool to set each bone’s influence on vertices—prioritize

How to skin weight painting 3D models for VTubing?

To skin weight paint 3D models for VTubing, bind the model to a rig, then use a weight paint tool to set each bone’s influence on vertices—prioritize smooth deformations for natural facial and body movements.

Weight painting controls how the model moves with the rig—key for VTuber animations like blinking or arm swings. Focus on gradual joint transitions (elbows, knees) to avoid "pinching" and precise facial control (mouth, eyelids) for lifelike expressions.

For beginners, use symmetry tools to speed up work, test animations frequently (e.g., jaw/arm movement) to fix uneven weights, and start with simple models and basic rigs (10–20 bones) to practice.

PreviousNext
Produit
Studio Web
Plateforme API
Fonctionnalités
Image vers 3D
Multi‑vue vers 3D
Relief
Segmentation
Modèles
Modèle général
Modèle portrait
Ressources
Blog
FAQ
Docs API
À propos
Tarifs