To convert GLTF 3D models for Unreal, use Unreal Engine’s built-in GLTF Importer plugin or export the GLTF to FBX via Blender. For Unreal Engine 5, enable the GLTF Importer plugin (Settings > Plugins) to directly import GLTF files—this retains geometry, materials, and animations. For older versions or more control, open the GLTF in Blender, verify it uses the metallic/roughness PBR workflow, then export as FBX (Unreal’s native format). If textures or materials don’t transfer well, first check that the GLTF uses metallic/roughness (not specular-glossiness), then adjust in Unreal’s Material Editor if needed.
