When processing AI-generated 3D models, prioritize cleaning topology, optimizing polycount, and validating geometry to ensure usability for tasks like animation or 3D printing.
Cleaning topology fixes messy edges/faces so the model is editable. Optimizing polycount balances detail and file size—critical for games, AR, or fast rendering. Validating geometry checks for holes or inverted normals that break renders/prints.
For beginners, use Blender’s “Clean Up” or “Decimate” tools to automate basic fixes before manual adjustments.
