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How to import high poly 3D models for mobile performance?

When importing high poly 3D models for mobile performance, prioritize retopology (reducing polygon count) and texture compression to lighten the model

How to import high poly 3D models for mobile performance?

When importing high poly 3D models for mobile performance, prioritize retopology (reducing polygon count) and texture compression to lighten the model’s load on mobile hardware.

Retopology replaces dense high-poly geometry with an efficient, mobile-friendly mesh (e.g., quad-based topology), while texture formats like ASTC/ETC2 shrink file sizes without losing key detail—both are critical for maintaining frame rates and avoiding overheating.

For a quick start, use Blender’s Remesh tool for automatic retopology, then test the model in Unity/Unreal to tweak based on real mobile performance.

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