3D animation fits into the overall modeling workflow as a downstream step, occurring after core 3D modeling and texturing processes are completed. It transforms static models into dynamic sequences by adding movement, timing, and expressive actions, bridging asset creation and visual storytelling.
Typically, it follows tasks like model sculpting, UV unwrapping, and material application, ensuring base assets are finalized before motion is added. It then precedes rendering or post-production, preparing dynamic content for final output.
For character animations, pre-animation steps like storyboarding help outline key movements, ensuring the animation aligns with the model’s structure and intended narrative, enhancing coherence between asset and motion.
