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What role does baking play in optimizing 3D models for real-time applications?

Baking transfers high-poly details to low-poly models via textures for efficient real-time rendering in games, AR/VR, and visualization.

What role does baking play in optimizing 3D models for real-time applications?

Baking optimizes 3D models for real-time applications by transferring complex surface details from high-poly to low-poly models, reducing rendering load while preserving visual quality. It consolidates details like normal maps, ambient occlusion, and color information into textures, enabling low-poly models to display high-fidelity visuals without the computational cost of high-poly geometry. Key use cases include game development, AR/VR, and real-time visualization, where efficient rendering is critical. For beginners, starting with baking normal and ambient occlusion maps effectively balances detail and performance in real-time projects.

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