The main components of a 3D model typically consist of geometry, textures, materials, and animations (if applicable).
Geometry is the core structure, made up of vertices, edges, and polygons to outline the model’s shape. Textures add surface details like colors, patterns, or images, enhancing visual realism. Materials define how the surface interacts with light, such as shininess, transparency, or roughness. Animations, when included, control movement or deformation over time, bringing the model to life.
