Industry thresholds for polygon counts in mobile games are primarily determined by device performance and game type, balancing visual quality and runtime efficiency—lower for low-end devices/simple games, higher for high-end devices/complex titles. Key benchmarks include: - Casual mobile games: Typically 1,000–5,000 polygons per character, prioritizing smooth performance on most devices. - AAA mobile titles: Often 10,000–30,000 polygons per character, leveraging advanced GPUs for detailed visuals. For broad audience reach, testing polygon counts across target device tiers ensures optimal playability.
