首页/Hitem3D 常见问题/How to flat shade a 3D model in illustration?

How to flat shade a 3D model in illustration?

To flat shade a 3D model in illustration, use 3D software or 2D tools to apply solid, uniform colors to each face/material, removing gradient lighting

How to flat shade a 3D model in illustration?

To flat shade a 3D model in illustration, use 3D software or 2D tools to apply solid, uniform colors to each face/material, removing gradient lighting and smooth shading.

This creates a stylized look where each surface shows one consistent hue—no edge blending—common in cartoons, vector art, or minimalist designs.

For beginners: In Blender, select the model, go to "Object Data Properties," uncheck "Smooth Shading" to reveal flat faces, then assign solid materials. In 2D, import a wireframe render into Illustrator and use the "Live Paint Bucket" to fill each face with solid colors.

上一页下一页
产品
Web 工作室
API 平台
功能
图片转 3D
多视图转 3D
浮雕
分割
模型
通用模型
人像模型
资源
博客
常见问题
API 文档
关于我们
定价