To make a furniture 3D model look clean, simplify geometry, use high-quality textures, and refine lighting to reduce visual clutter. Simplify by removing excess edges or polygons—try Blender’s "Decimate" tool to cut mesh noise. Choose smooth, non-pixelated textures (like clean wood or matte fabric) to avoid fuzz. Use soft, even lighting to highlight the piece’s form without harsh shadows. This keeps the design clear, perfect for product catalogs or interior mockups. For beginners, small tweaks (texture resolution, light angle) quickly clean up the model’s appearance.
