Home/Hitem3D FAQ/How to scale a 3D model in digital art?

How to scale a 3D model in digital art?

To scale a 3D model in digital art, use your 3D software’s scaling tool to adjust its size along the X, Y, or Z axes—either proportionally (keeping di

How to scale a 3D model in digital art?

To scale a 3D model in digital art, use your 3D software’s scaling tool to adjust its size along the X, Y, or Z axes—either proportionally (keeping dimensions balanced) or non-proportionally (changing specific axes).

Proportional scaling (locking the aspect ratio) prevents distortion, while non-proportional scaling lets you tweak, say, a character’s height without widening them—common for fitting props to scenes or characters to game requirements.

If you’re new, start with proportional scaling and use numerical values (e.g., 150% for 1.5x size) instead of dragging for precision; most software (like Blender’s "S" key or Maya’s Scale Tool) labels this tool clearly for easy access.

PreviousNext
Produto
Web Studio
Plataforma API
Recursos
Imagem para 3D
Multivisualização para 3D
Relevo
Segmentação
Modelos
Modelo geral
Modelo de retrato
Recursos
Blog
Perguntas frequentes
Documentação da API
Sobre nós
Preços