/Hitem3D FAQ/Why does my primitives 3D model hard in tablet?

Why does my primitives 3D model hard in tablet?

Your primitives 3D model may appear hard (unsmooth or jagged) on a tablet due to low polygon count, insufficient anti-aliasing, or limited device GPU

Why does my primitives 3D model hard in tablet?

Your primitives 3D model may appear hard (unsmooth or jagged) on a tablet due to low polygon count, insufficient anti-aliasing, or limited device GPU performance.

Low polygon counts make primitive edges sharp (e.g., a low-poly sphere looks faceted), anti-aliasing (which smooths jagged edges) is often disabled on tablets to save power, and tablets’ less powerful GPUs struggle with rendering smooth 3D shapes compared to desktops.

Try increasing the primitive’s polygon count in your 3D tool, enabling anti-aliasing in the app/engine settings (if available), or reducing other graphics effects (like high-res textures) to help the tablet render smoother edges.

이전다음
제품
웹 스튜디오
API 플랫폼
기능
이미지를 3D로
멀티뷰를 3D로
릴리프
세그멘테이션
모델
일반 모델
인물 모델
리소스
블로그
FAQ
API 문서
회사 소개
가격