Home/Hitem3D FAQ/How to import a normal maps 3D model?

How to import a normal maps 3D model?

To import a 3D model with a normal map, use a compatible tool (e.

How to import a normal maps 3D model?

To import a 3D model with a normal map, use a compatible tool (e.g., Blender, Unity), load the model file (FBX/OBJ), and link the normal map in the material settings.

Normal maps add surface detail (like wrinkles or grooves) without extra polygons—keeping models realistic while saving file size. For example: In Blender, add the normal map to the Shader Editor’s Normal input; in Unity, assign it to the material’s “Normal Map” slot.

If the normal map looks off, check if your software uses “Tangent Space” (standard for most models) or adjust the texture’s green channel (some tools flip it for compatibility).

PreviousNext
제품
웹 스튜디오
API 플랫폼
기능
이미지를 3D로
멀티뷰를 3D로
릴리프
세그멘테이션
모델
일반 모델
인물 모델
리소스
블로그
FAQ
API 문서
회사 소개
가격