Home/Hitem3D FAQ/Why is faces 3D model so overlapping?

Why is faces 3D model so overlapping?

3D model faces often overlap due to incorrect vertex weighting, imprecise UV mapping, or poor topology.

Why is faces 3D model so overlapping?

3D model faces often overlap due to incorrect vertex weighting, imprecise UV mapping, or poor topology.

- Vertex weighting errors: Facial features aren’t properly linked to bones, causing clipping when animated. - Imprecise UV mapping: Texture wrapping around the model is inaccurate, leading to visual overlap. - Poor topology: Misaligned edges or excess polygons make geometry intersect when the face moves.

To fix overlap, use clean edge loops around eyes/mouth and test vertex weights with simple animations early on.

PreviousNext
Produk
Web Studio
Platform API
Fitur
Gambar ke 3D
Multi-view ke 3D
Relief
Segmentasi
Model
Model Umum
Model Potret
Sumber Daya
Blog
FAQ
Dokumentasi API
Tentang Kami
Harga