To start edge loops in 3D modeling as a beginner, begin with a basic low-poly shape (e.g., cube, cylinder) to practice adding and adjusting loops. Use your software’s loop cut tool (like Blender’s "Ctrl+R") to add loops along areas needing detail (e.g., joints, facial features). Align loops to follow the model’s natural flow—avoid uneven spacing, as this ensures smooth deformation. Try a cylinder (simulating a limb) for simple practice: add loops and bend it to see how loops control shape. This builds foundational skills for more complex models.
