Texture baking reduces 3D production costs by optimizing model complexity and streamlining workflows.
- It transfers high-poly details (e.g., shadows, normals) to low-poly models, lowering rendering, storage, and hardware expenses. - This simplifies downstream steps like real-time rendering or animation, cutting time and resource use.
For projects needing real-time performance (e.g., games, AR), integrating texture baking early helps balance quality and cost effectively.
