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How to flat shade a 3D model in illustration?

To flat shade a 3D model in illustration, use 3D software or 2D tools to apply solid, uniform colors to each face/material, removing gradient lighting

How to flat shade a 3D model in illustration?

To flat shade a 3D model in illustration, use 3D software or 2D tools to apply solid, uniform colors to each face/material, removing gradient lighting and smooth shading.

This creates a stylized look where each surface shows one consistent hue—no edge blending—common in cartoons, vector art, or minimalist designs.

For beginners: In Blender, select the model, go to "Object Data Properties," uncheck "Smooth Shading" to reveal flat faces, then assign solid materials. In 2D, import a wireframe render into Illustrator and use the "Live Paint Bucket" to fill each face with solid colors.

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