When a 3D model with opacity is blurry in nodes, it’s usually from insufficient anti-aliasing or mismatched alpha blending in the node workflow. Anti-aliasing smooths edges of transparent areas—without it, opacity causes jagged or blurry results. Alpha blending (how transparent and background pixels mix) must match your texture’s alpha type (premultiplied vs. straight) to avoid muddiness, common in tools like Blender or Houdini nodes. To fix blur, enable multisample anti-aliasing (MSAA) for the model or check that the node’s alpha mode aligns with your texture’s settings.

