Home/Hitem3D FAQ/Why does my unity assets 3D model flickering in manual retopology?

Why does my unity assets 3D model flickering in manual retopology?

Your Unity asset 3D model flickers during manual retopology mainly due to overlapping geometry (z-fighting) or incorrect vertex normals.

Why does my unity assets 3D model flickering in manual retopology?

Your Unity asset 3D model flickers during manual retopology mainly due to overlapping geometry (z-fighting) or incorrect vertex normals.

Overlapping faces/edges make the renderer struggle to prioritize surfaces, causing flicker. Flipped or inconsistent normals disrupt light shading, also leading to flicker.

Fix it by using your retopology tool (e.g., Blender, Maya) to remove overlaps, then recalculate normals (look for “Recalculate Normals” or “Flip Normals”) to ensure they face outward consistently.

PreviousNext
Product
Web Studio
API Platform
Features
Image to 3D
Multi-view to 3D
Relief
Segmentation
Models
General Model
Portrait Model
Resource
Blog
FAQ
API Docs
About us
Pricing