FBX is a widely used 3D file format for exporting models, animations, rigs, and textures between different 3D software tools. It preserves complex data like skeleton rigs and material properties, so assets stay intact when moving between tools (e.g., Blender to Unity, Maya to Unreal). It’s common in game development (exporting to engines), animation (cross-tool collaboration), and VFX (sharing 3D elements). For new users, FBX is a safe choice—most software supports it. Just check settings like “embed textures” or “include animations” to keep data complete.
