In 3D modeling, texturing is the process of adding visual details—such as color, patterns, and surface properties—to a 3D model to enhance its realism.
- **Core goal**: To transform a basic 3D mesh into a lifelike object by mimicking real-world materials and surfaces. - **Key steps**: Applying 2D texture images (e.g., wood grain, fabric) to the model’s surface; simulating material traits like shininess or roughness; and using UV mapping to ensure textures align accurately with the model’s geometry.
This process is essential for making 3D models look convincing, whether for games, animations, or design visualizations.
