Key terms in 3D modeling include mesh, polygon, vertex, edge, face, texture, UV mapping, rigging, and rendering, each essential for creating detailed 3D objects. • Mesh: The foundational 3D structure composed of connected polygons. • Polygon: A flat shape defined by vertices (points), edges (connecting lines), and faces (enclosed surfaces). • Texture: Adds color, patterns, or surface details to the model. • UV mapping: Aligns 2D textures to the 3D mesh for precise application. • Rigging: Builds a skeleton to enable model movement (e.g., character joints). • Rendering: Converts the 3D model into a final 2D image or animation frame.
