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Home/Hitem3D FAQ/How to paint a roughness 3D model?

How to paint a roughness 3D model?

To paint a roughness 3D model, import the model into texturing software (e.

How to paint a roughness 3D model?

To paint a roughness 3D model, import the model into texturing software (e.g., Substance Painter, Blender) and use a roughness brush to apply grayscale values—light gray for rough surfaces (which scatter light) and dark gray for smooth ones (which reflect light).

Roughness painting defines how a material interacts with light, so use layers or masks to target specific areas: for example, make a metal screw smoother (dark gray) while adding rough wear to its plastic handle (light gray).

If you’re new, start with a neutral base roughness (e.g., 0.5 for matte materials) and build subtle variations with a soft brush—this avoids overdone details and keeps the material realistic.

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